- Tutorial: Basic Plane Design - Kerbal Space Program Wiki.
- [help] How do I make things spin? KerbalSpaceProgram.
- Maneuver node - Kerbal Space Program Wiki.
- Kerbal Space Program General Discussions - Steam Community.
- Can i make it home with this much fuel?: Kerbal Space.
- Ksp rocket spinning on launch - CASINO BONUSES powered by Doodlekit.
- Challenge - Ring around Kerbin? KerbalSpaceProgram.
- Focused observational survey of kerbin - Steam Community.
- Search SpaceDock.
- Real gravity turning: I think I've been doing it wrong (4260 dv to.
- Kerbin - Kerbal Space Program Wiki.
- Advice for efficient science grinding on mun / minmus. How, what where.
- The best Kerbal Space Program mods - PCGamesN.
- List of bases on Kerbin - Kerbal Space Program Wiki.
Tutorial: Basic Plane Design - Kerbal Space Program Wiki.
Kerbin is the home planet of the Kerbals. It is one of two water worlds in the Kerbol system the other being Laythe. Kerbin has high gravity and a large sphere of influence. Geostationary orbit can easily be achieved on this planet. Kerbin gives the least amount of science than any of the planets in the game.
[help] How do I make things spin? KerbalSpaceProgram.
The most fuel efficient way off the Mun and back to Kerbin is always to use the Mun's orbit and spin (both to the right when facing Kerbin from the far side of the Mun) in your initial liftoff until you reach the point directly between the Mun and Kerbin. Then you burn prograde, exactly opposite the Mun's orbit.
Maneuver node - Kerbal Space Program Wiki.
Step 1: Build your satellite First you need an unmanned command module right at the top of the rocket. You can choose from the range of unmanned command modules. The Probodobodyne Stayputnik looks cool, but it has no SAS. The OKTO and HECS have limited SAS capabilities and are cheap, making them good for early career satellites. Here is your convenient solution to this problem! Go on, and take the plane capsule which looks like a converted fuel storage device Contents 1 Making a fuselage 2 Understanding Lift 3 Control Surfaces 3.1 Elevator 3.2 Aileron 3.3 Rudder 4 Landing gear Making a fuselage Any plane needs speed - so you need thrust (usually).
Kerbal Space Program General Discussions - Steam Community.
This tutorial explains how to build a single-stage-to-orbit (SSTO) spaceplane that is able to launch into space and return without jettisoning any parts. Contents 1 Powerplant 1.1 Jet Engines 1.2 Liquid Fuel 1.3 R.A.P.I.E.R Engines 2 Stability 2.1 Center of mass 2.2 Center of lift 2.3 Center of thrust 3 Additional Systems 3.1 Command Pod. Rocket spinning out for no reason Kerbal_Space_Program.Kerbal Space Program - STOP ROCKET FLIPPING! - YouTube.Ksp Orbit Calculator.Ksp rocket spinning on launch.Ksp spinning parts.Uncontrollable spinning, Hard to make rocket stable.Orbit Ksp Calculator.Spaceplane - Kerbal Space Program Wiki.Kerbal Space Program rocket spinning on its own bug - YouTube.Rocket keeps spinning out: Kerbal Space Progra. Pick up all of the landed science from Minmus and then return to Kerbin. That won't quite unlock everything, but it will unlock everything that has much of a point near Kerbin or either of its moons. 5) Repeat step (4) on Mun. This time, you're going to need to refuel somehow. You could put mining equipment on your lander.
Can i make it home with this much fuel?: Kerbal Space.
This is a monthly feature of Q&A interviews which highlight Kerbal Space Program players who are also modders, artists, streamers, teachers, engineers, and more. We wanted to start this project as an appreciation to our players and to highlight the diverse and inspirational crowd that has gathered around Kerbal Space Program!. 1.4k votes, 120 comments. 1.4m members in the KerbalSpaceProgram community. The Kerbal Space Program subreddit. For all your gaming related, space.
Ksp rocket spinning on launch - CASINO BONUSES powered by Doodlekit.
Continue to accelerate until your apoapsis (hit M and mouse over the Ap node) is greater than 70 km (the end of Kerbin's atmosphere) - ideally around 100 km. Cut your engines (hit 'x') and wait until you are getting close to the apoapsis point. Accelerate prograde until your periapsis (also visible on your map) is also around 100 km.
Challenge - Ring around Kerbin? KerbalSpaceProgram.
Ksp: how to make a satellite orbit Kerbin - YouTube. Danny 2462 Lets Play - TV Tropes. North Kerbin Dynamics - Mods - Kerbal Space Program - CurseForge. Kerbal Space Program Blog. Kerbal Space Program Create and Manage Your Own Space Program. Kerbal Weather Project on SpaceDock. 2 Take It Easy.
Focused observational survey of kerbin - Steam Community.
Kerbal Space Program includes three different gamemodes: Career, science and Sandbox.In Career and Science mode, you will need to collect 'science points' to unlock new rocket and spaceplane parts.In Career mode, these parts also cost money.Career mode also includes contracts as well as business strategies and reputation (neither of which are important for this guide, unless you wanted to do.
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It's the same concept with spin stabilization of upper stage solids. They don't have side to side wobble, or if they do its all equally focused around a single point, so their thrust is all pointed in generally the right direction. Your problem might be arising from an off center center of mass..
Real gravity turning: I think I've been doing it wrong (4260 dv to.
Note though that TWR varies with gravity. A rocket with a TWR of 1.14 at sea level on Kerbin will have a TWR of 7.34 on the surface of the Mun. So to take off from the Mun you can use much smaller engines than to take off from Kerbin. It is called Thrust to Weight ratio and not Thrust to Mass ratio for a reason. Thrust is a force. For Kerbal Space Program. Calculate the resonant orbit needed for a carrier craft to inject craft it carries, like satellites, into equidistant positions of a shared circular orbit. This is useful for setting up things like CommNet constellations. The “Injection Δv” value is the delta-v required to move from the resonant orbit to the.
Kerbin - Kerbal Space Program Wiki.
Tourism can be good too, it can be pretty easy making a quick million dropping a half dozen tourists on the Mun at a time - just be careful to select good contracts. Some of them pay out 2-3 times as much for the same work (land on Mun) because they also include things required for landing on the Mun like orbit Kerbin, suborbit Kerbin. Kerbin is 1/10 of the size of Earth but has the same mass or thereabouts. This means you don't need to go as high or as fast to reach orbital velocity. As a result, parts do not 100% reflect real life and are instead designed to work with this sort of scaling for gameplay. There are however mods that make the game much more realistic.
Advice for efficient science grinding on mun / minmus. How, what where.
The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. The Vulture System - A new star system 1.2 for KSP 1.2.2. I'm trying to make is a structure with a section that can rotate using rockets/jets. In short, an unpowered, free-spinning section. I have Infernal Robotics, Kerbal Attachment System, HyperEdit, MechJEb, and Romfarer Lazer systems and lazer guided weapons to work with. If you have IR installed, then it's the docking hinges. That said, there are only a couple conditions where you need to know which way the planet or moon is rotating to help establish an orbit. You are on the surface, and you wish to use the body's rotation to save on Delta-V required to reach orbit. For instance, Kerbin rotates toward the East, so heading east saves some Delva-V to reach orbit from.
The best Kerbal Space Program mods - PCGamesN.
We can spin it on its axis for gravity. A rotation speed of 770 m/s will give us a gravity of one Earth normal. We wouldn't even need to roof it over. Place walls one thousand miles high at each edge, facing the sun. Very little air will leak over the edges. Lord knows the thing is roomy enough.
List of bases on Kerbin - Kerbal Space Program Wiki.
Disclaimer: Even though KSP is not a game with goals and a to-do list, i think it'd be nice to have a list of new challenges for those who desire them. VAB. Build Something. Build Something that doesn't explode. Build Something that flies. Exit the atmosphere. Achieve orbit. Polar orbit. Geosynchronous orbit. Safely exit and return to Kerbin's.
See also:
Coriolis Spinning Counter Clockwise